Aug 16, 2009, 04:51 AM // 04:51
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#41
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Frost Gate Guardian
Join Date: Aug 2008
Guild: We got big [bnrs]
Profession: W/
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grinding in a game is like being able to make love in a relationship, even if ur hips are broken
cuz without it, there will be no game
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Aug 16, 2009, 04:54 AM // 04:54
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#42
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Banned
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Quote:
Originally Posted by midnightduo1
grinding in a game is like being able to make love in a relationship, even if ur hips are broken
cuz without it, there will be no game
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No... not even close. That's such a bad metaphor. I like making love, I hate grinding.
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Aug 16, 2009, 05:10 AM // 05:10
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#43
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Academy Page
Join Date: Jul 2008
Profession: E/
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Grind Wars, oh that is so clever. The only time that I was required to grind was at the start of Nightfall and I kind of enjoyed (it only took 20 minutes to get sunspear title I needed to progress in the game). Its mainly an option, you want to grind, grind. You don't want to grind, don't grind. Why does this thread even exist?
Quote:
Originally Posted by Leather Square
No... not even close. That's such a bad metaphor. I like making love, I hate grinding.
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There is a very easy sex joke some where in that mess, I have the material I just can't put the right words together. Anyone mind?
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Aug 16, 2009, 05:27 AM // 05:27
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#44
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1,787,569
Join Date: Jul 2005
Location: BC, Canada
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It's a well-known fact that 68% of all percentages are made up on the spot.
__________________
I'm back! Please hold your applause until the end of the show.
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Aug 16, 2009, 06:01 AM // 06:01
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#45
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Krytan Explorer
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I'd pretty much happens whenever their isn't anything left for the player to do. If their interested in titles that's what their going to do. Titles pretty much saved the game.
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Aug 16, 2009, 07:16 AM // 07:16
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#46
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Academy Page
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The topic title is sort of insinuative. Sure, the PvE skills are very good and become more effective at higher ranks, but you'll get a mid rank in most EotN tracks by just playing the game/exploring/doing the dungeons, and that's good enough to utilize them. Nobody but the player forces the player to grind (except for new Elonian characters, ugh).
To answer the question: It didn't, although after NF a lot more opportunities to grind surfaced, which people tend to take after they've done everything else.
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Aug 16, 2009, 07:37 AM // 07:37
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#47
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by Zinger314
It's way, way faster to reach an epic'd out character in World of Warcraft than to get KOABD in GW.
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But only 6 titles have any effect on your character's power unless you're in the later areas of Nightfall, 7 if you are.
But really, there's my answer - When the SS and Kurzick/Luxon skills were introduced. The slippery slope started when the Treasure Hunter and Wisdom titles started affecting your safe salvage chances and exacerbated with Nightfall, but at least Lightbringer only affected the campaign in which it was introduced. Once skills that weren't area-specific were linked to titles, that was it.
EOTN did serve to make it infinitely more so, though.
Titles without a mechanical effect are just like obsidian armour - purely vanity.
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Aug 16, 2009, 08:01 AM // 08:01
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#48
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Frost Gate Guardian
Join Date: Jul 2008
Location: in the land of no return, kinda like xth
Guild: [nerf]
Profession: A/
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Quote:
Originally Posted by Gift3d
Well really the people who severely limit themselves to PvE, which is basically like 25% of Guild Wars, just simply run out of things to do and have no other choice but to grind. I mean i don't understand why people insist on doing ONLY the mindless c-space grindage that is PvE, but after a while of doing that it's just a matter of repeating it. Those are the people who are grinding and to be honest it serves them well.
Can't understand why the majority of GW players do it but they do.
I don't, and i don't grind anything ever and haven't in 4 years. You people make your own problems, sheez.
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I like that someone who plays PVP calls PVE grind. PvP is easily the most grind there is in the game. First of all, there aren't even that many types of pvp in guild wars. Not to mention most team builds etc are copy and pasted from pvx wiki. Then there is the increasingly prominent requirement for certain ranks for group entry. Certain areas of PvP (HA for instance) are really the only part of the game where it would seem grind IS required.
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Aug 16, 2009, 08:31 AM // 08:31
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#49
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Forge Runner
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Factions. Locked gates and farming 10k Luxon/Kurzick factions. woo
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Aug 16, 2009, 08:39 AM // 08:39
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#50
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Players created grind
Players make grind worse by their own choice
Players asked for more things to do anet obliged then players announced it was boring doing all the extra things on multiple characters.
They then asked for all the extra things to be made account wide
Anet realising that players as a group were not that bright decided to keep the pot boiling with more and more things to do.
Hoping that if we had more and newer toys to play with we would keep quiet and let the grown ups alone to design gw2
It only becomes grindwars if you allow it to so it isn't a problem for me.
I don't pvp because it's far too much hassle in gw and I don't enjoy the experience that much.
I am a slow player that gets bored easily so play many other games consequently I haven't yet finished all the pve content yet.
Prophesies completed once
Factions 4 times
NF never
EYE never
Will never complete a title to the highest level except maybe explorer and getting that is pretty boring.
I do like the titles that give me in game advantages like the eye ones or the luxon kurzic skills etc.
Sadly many of them need you to complete the game then play in hard mode to get them maxed.
Seems a little pointless to finish the game to get the skills you would want to complete the game.
Elite armour nope and why would I its no better than normal armour and I see no point in showing off to people I don't know.
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Aug 16, 2009, 08:52 AM // 08:52
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#51
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by midnightduo1
grinding in a game is like being able to make love in a relationship, even if ur hips are broken
cuz without it, there will be no game
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But if you take away the grinding, the game loses nothing.
Grind is inherently NOT part of the game - while you are grinding, you are not playing a game. A game is meant to be fun. Grinding is repetitive, and repetition is the bane of fun.
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Aug 16, 2009, 09:36 AM // 09:36
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#52
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Krytan Explorer
Join Date: Nov 2007
Location: Tyria
Guild: FaR
Profession: E/
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Quote:
Originally Posted by SmithyBen
if you honestly believe this game is now grind wars or dying then im sure you know the reason why. Why do you u need a topic for us to explain? Look it up im sure many people have had the same thread as you...I know you already said theres so much proof and how i shouldn't say "oh no its not" yet its a matter of opinion, especially where i can also say theres PROOF that its not?
I myself still enjoy the game and play for fun... if i don't fancey grinding then i won't...
Isn't the point in a discussion to allow both sides, why not let us have this opinion too? Ah well i sure this post has shown alot of hypocracey as did yours
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Great point, and I agree with it as well.
I too log on to play the game, and sometimes grind if I'm in the mood.Lately I've been in the mood to only work on my survivor, and that brings Exp grinding. I died once on her, remade my toon and grinded again on the second version of that survivor.
I also grinded my norn title for the longest time. Yes it takes longer to grind but it's not a big deal. I do whine about not finishing something a while ago, but then when I do complete it, it's awesome.
So, I personally think that it isn't Grind Wars. It's Still Guild Wars. Least you don't ahve to grind to level 70.
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Aug 16, 2009, 09:41 AM // 09:41
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#53
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by Taddayo Kun
I like that someone who plays PVP calls PVE grind. PvP is easily the most grind there is in the game. First of all, there aren't even that many types of pvp in guild wars. Not to mention most team builds etc are copy and pasted from pvx wiki. Then there is the increasingly prominent requirement for certain ranks for group entry. Certain areas of PvP (HA for instance) are really the only part of the game where it would seem grind IS required.
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yeah... competitive gaming is grind.
Someone help this guy off the stage before he falls and hurts himself.
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Aug 16, 2009, 10:21 AM // 10:21
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#54
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by YunSooJin
yeah... competitive gaming is grind.
Someone help this guy off the stage before he falls and hurts himself.
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Face it, with the current meta and stagnant skill set... he's right, it's as bad as grind. It wasn't always like this, but, sadly, this is what we're going to be stuck with.
I miss the days of frequent skill changes.
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Aug 16, 2009, 10:22 AM // 10:22
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#55
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Academy Page
Join Date: Jan 2009
Guild: We Are From Poland [pol]
Profession: Rt/N
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Life is a grind. Stop weeping, it's optional in GW.
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Aug 16, 2009, 10:23 AM // 10:23
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#56
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Forge Runner
Join Date: Oct 2006
Profession: E/Mo
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The game became a grindfest the exact moment Anet and the community started viewing the game as a PvE game instead of a PvP game.
If you look at the game as a PvE game, that means the game becomes grind as soon as you finish the content. Once no new content is released, the game is simply grind after that.
Whoever said PvP is grind is hilarious also...maybe current GW PvP is grind (because of what ANet has done to it), but real competitive PvP is certainly not grind.
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Aug 16, 2009, 12:09 PM // 12:09
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#57
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Real Rogue Clan
Profession: Rt/Mo
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Grind is only what a particular person thinks is grind.
Everyone is different...I wish to play the game and it gets a title ..good enough
its like saying
I felt as out of place as a left-handed violinist in a crowded string section.
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Aug 16, 2009, 12:46 PM // 12:46
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#58
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~ Retired ~
Join Date: Nov 2005
Location: Copenhagen, Denmark (GMT +1)
Profession: E/
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When they decided not to add new content.
The option to grind started with faction, but back there were plenty of content to explore, armor to get, skills to unlock, etc.
Now many people feel grinding is the only thing left to do in the game.
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Aug 16, 2009, 01:12 PM // 13:12
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#59
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Krytan Explorer
Join Date: Oct 2006
Profession: W/
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At least Factions was account-based, so at least you don't have to do it more than once.
Sunspear and the EOTN titles are not and they got a load of skills tied to it.
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Aug 16, 2009, 02:12 PM // 14:12
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#60
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Regardless of your so-called "proof", grind is not necessary in GW. There are things in GW that take "grinding" to get, but they are not necessary to play the game.
It seems to me that most people just complain they they have to grind for something they want, not something they need - especially stupid-ass stuff like drunkard and party animal titles. Can you explain to me in what way you need those titles?
Even the titles that are tied to skills, don't really require that you get maxed out. Since they are PvE-only skills you can't argue that you need them to remain "competitive". If you look at the rank vs effect tables for those skills, the increase at the top ranks is minimal and not enough to warrant any grind. I know that you will see PUGs wanting only people with r9 or r10 in some lines, but that's because there's lots of stupid people who think they need to be r9 or 10, not because they actually need to be.
For everyone's sake, stop the QQing!
Last edited by Quaker; Aug 16, 2009 at 02:14 PM // 14:14..
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